App design to create a community for museum-lovers, and create the museum experience in a phone.
An action-filled puzzle game that teaches computational thinking and strategic problem-solving.
An app to teach life skills and provides self assessment to underprivileged high schoolers from USA and Tanzania.
A mobile game app about creativity and companionship for kids with terminal cancer.
A fun-filled, carnival-inspired physical game designed with MaKey MaKey.
A story-driven Oculus Rift experience.
A Kinect and PS Move sidescroller nightmare world.
Communication Design for digital and print branding purposes.
A card and dice game to teach the mathematical rules of divisibility.
A tabletop RPG to save the glory and culture of Renaissance-era Florence.
A dice game to teach the fundamental laws of quantum chemistry.
© Ruchi Dangwal, 2014—2016.