Hello and welcome to my portfolio! My name is Ruchi. 

I am a UI/UX and game designer from Carnegie Mellon University.

Muse

Muse

App design to create a community for museum-lovers, and create the museum experience in a phone.

SMASH

SMASH

An action-filled puzzle game that teaches computational thinking and strategic problem-solving.

Questmania

Questmania

An app to teach life skills and provides self assessment to underprivileged high schoolers from USA and Tanzania.

LifeOnline

LifeOnline

A mobile game app about creativity and companionship for kids with terminal cancer.

Holi Hai

Holi Hai

A fun-filled, carnival-inspired physical game designed with MaKey MaKey.

The Company Of Stars

The Company Of Stars

A story-driven Oculus Rift experience.

Dreamsomnia

Dreamsomnia

A Kinect and PS Move sidescroller nightmare world.

Branding

Branding

Communication Design for digital and print branding purposes.

Divisibility RULES!

Divisibility RULES!

A card and dice game to teach the mathematical rules of divisibility.

The Bonfire of the Vanities

The Bonfire of the Vanities

A tabletop RPG to save the glory and culture of Renaissance-era Florence.

Valency Vacancy

Valency Vacancy

A dice game to teach the fundamental laws of quantum chemistry.

Illustrations

Illustrations